Newest
Rules5 min read
How to find the okey: the indicator, the 13 and examples
Turn the indicator, go one step up: that's the okey. The rule fits in a line — it's the 13, the false okey and the indicator's twin that tables argue about.
The rules tables argue about, how look-alike games really differ, and the tricks to setting up a table with friends. We give the common rule with its source, and Masabaşı's setting right next to it.
Newest
Rules5 min read
Turn the indicator, go one step up: that's the okey. The rule fits in a line — it's the 13, the false okey and the indicator's twin that tables argue about.
House rules6 min read
Under the official rules a +2 and a +4 never pile up; at real tables there are three ways to stack, a ceiling and a handful of escape cards. Here's what each one does and how to set it up at Masabaşı.
Setting up a table6 min read
Set the table, drop the link in the group, put a bot in the empty seat. Every step of a private table for 101 Okey and Okey, including what happens when someone drops.
House rules5 min read
Play a 7 and you trade hands with an opponent; play a 0 and every hand moves one seat along. Here's the fine print: which presets switch it on, and what it turns into with two players.
Comparisons7 min read
Same box, different game. What catches an Okey player out at a Rummikub table, and the other way round — in one table.
House rules7 min read
From stacking a +2 on a +2 to going out on a wild: the eight rules that start the most arguments at a card table. What the official rulebook says, how a street table plays it, and which Masabaşı setting decides.
Rules5 min read
House rules6 min read
House rules5 min read
House rules7 min read
Comparisons7 min read
Setting up a table6 min read
These articles assume you know the rules. If you don't, the guides walk you through them step by step.