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Privacy

Short version: no account, no email, no ads. The only measurement is a cookieless visitor count. The long version is below — what is kept and why, item by item.

Last updated: 30 August 2026

Which cookies exist

Player id: when you sit down at a table, a random id is written to your browser. Its only job is putting you back in the same seat after a refresh or a dropped connection. No personal information is attached to it.

Display name: kept so you don't have to type it again next game.

Language and theme: so we know which language and which theme to open the interface in.

That's the lot. No advertising cookies, no analytics cookies, no third-party cookies.

What sits on the server

Tables that have been created: the room code, the display names at the table, the rules and the current state of the game. What's needed for the game to keep running.

Room records are not permanent: they're deleted automatically some time after a table breaks up. We keep no history of finished games and no player statistics.

There is no chat, so there are no chat logs. In-game reactions are passed straight to the other players without being written anywhere.

What we don't collect

We don't collect email addresses. There is no signup form, no newsletter and no 'notify me' box anywhere on the site.

We don't show ads and we run no advertising or profiling scripts. We don't try to work out who you are, and nothing here follows you across other sites.

We don't take payments, so we hold no payment details.

Rule sets stay on your device

Rule sets you save are written to your own browser's local storage, not to the server. Clear your browser data and they're gone; they don't appear on another device.

When you share a set, the rules are encoded into the link itself — no record of that set is created on the server.

The visitor count

We count how many people arrive and which pages get read (Vercel Web Analytics). The counter writes no cookies, leaves nothing in your browser, and does not follow you onto other sites.

Room codes and shared rule sets are stripped from the address before it reaches the counter: a table is counted as "/one/room/[code]", and the code itself goes nowhere. The same holds for the code in an invite link.

What gets counted is the page, not you. No personal profile comes out of it, and these numbers are not tied to your display name or the games you played.

Hosting

The site is hosted on Vercel and room data is held in a Redis database. Those providers may keep technically necessary server logs, such as IP addresses, within their own infrastructure.

For any question or request, use the link at the bottom of the page.